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1st Jun 2016 15:24 - 8 years ago
Description : **Filled In Some HeadRoom*
This is an 8-bit Chiptune test track. Please do tell me guys what techniques or any formula that i've missed in making these types of Chiptunes since I'll be making a set of these (about 7 or 15). The title of this track will be "Vast World" and will be included in the album "Quest Of Life" which is FAR from done xD

I'm back! My PC is finally fixed after 1 whole month!

Thanks guys and cheers!

Comments (6)

If you have time take a listen and give bitronix some feedback.

braindedmusic
braindedmusic 7th Jun 2017 14:43 - 7 years ago
Love the emotion and feeling of this. Had this crazy fun idea to do a hip hop r n b album over 8 bit. I feel like this fits that mold. Would you be alright with us putting some vocals on this?
bitronix
bitronix replied 8th Jun 2017 - 7 years ago
I would love to hear that! That's kinda unexpected from a chiptune track lol

So yeah, I'll allow it but if you're going to publish it then please do add a link referencing this track.

Thanks!
Spivkurl
Spivkurl 14th Jun 2016 20:36 - 8 years ago
This has a pleasing sound to it for sure! I like the subtle melodies and chord work, it all flows very well. I suppose I'd have to say that this is not technically 8 bit music, since it uses NES sounds and the like. NES was of course a 16 bit system. It does have the sort of composition I would expect from an 8 bit tune, and no one is really going to care about the bit rate of the source sounds! I notice from your wave form, that you have a quite a bit of headroom. If you were to be more gentle with any compression or limiting which you have used, and then simply turn up all of the mixer tracks by the same relative amount, then you could push this to fill the headroom... That way, you would gain dynamic range without losing any apparent loudness. Just a thought. It sounds really good so far!
bitronix
bitronix replied 20th Jun 2016 - 8 years ago
Hey spiv! My deepest apologies on not replying as soon as I receive your comment! My computer broke that time and I have to move to my crappy laptop which isnt compatible to any music DAWs or whatsoever. I might be not making music for a bit of time since I am making a game using these 16-bit tracks as you say so I might be off for a while. I'll be taking your advice about headrooms and compression. I'll be right back and thanks!
crucethus
crucethus 2nd Jun 2016 05:07 - 8 years ago
This reminds me of some of the sounds I used to make on my old Commodore Vic 20. 3 synth lines (one bass), and a white noise generator for the drums, all using peek and poke on basic language trying to make the timing work with the memory lag. Those were the days.
Cru
bitronix
bitronix replied 2nd Jun 2016 - 8 years ago
What's up crucethus!
Thanks for the share!
Cheers!
BradoSanz
BradoSanz 1st Jun 2016 19:13 - 8 years ago
I like the sound. Reminds me of the old arcade games! I do agree with Byleth, usually 8bit tunes like this usually have more fun with melodies running wild, you may want to try that for future projects to keep it more interesting. Overall, great work! Could definitely hear this to a video game.

Brado
bitronix
bitronix replied 1st Jun 2016 - 8 years ago
I was trying to learn how to program a game, hell even point and click games. No matter what I'd find, they all took years before I'd finish a game.

But then again, thanks a lot! I'll try spicing things up in this track and to other tracks in the album.

Cheers
mildperil
mildperil 1st Jun 2016 17:39 - 8 years ago
I've got zero experience in making chiptune, but I really quite enjoyed this - especially since I played a lot of arcade and console gammes in the 90's :)
bitronix
bitronix replied 1st Jun 2016 - 8 years ago
Thanks! I wanted it to be a little nostalgic.

Cheers
Byleth
Byleth 1st Jun 2016 17:27 - 8 years ago
Hello, first I wish you the best of success. im not good with 8bit chiptune but I could maybe help you a bit :

first, based on all the chiptune I have heard the tempo is usually fast.

Second, they play alot with the pinch, don't be afraid to be wide with your main melody

Third, some of the work seems to use slides notes.

Fourth, this is more a advice than a technique but I remember when I was trying to make my first industrial metal track. I simply listen a colossal amount of industrial metal. So if that could help you I recommend you to watch this video and maybe try to watch some of Chipmusic Weekly video here one

https://www.youtube.com/watch?v=7YWI8cTHozs there are a lot of chiptune track from this guy.

Finally, since i try to train my mastering skills its could be awesome to allow me to master your track just for training, I will not distribute the track useless you want. I will also give you a copie. pm me if you are interested.

Peace.

p.s your test isn't a complete waste you could convert it into a intro.
bitronix
bitronix replied 1st Jun 2016 - 8 years ago
Whats up Byleth!
Yes, the tempo of most chiptunes are 200 above but in this track, I used 95 instead. I'm not used in high BPMs since they're harder to control. Maybe on the other tracks in this album I'd give it about 210 or more BPM.

Sure, I'll try improving the melody/melodies.

I'll try adding some slide notes and see if it fits.

I've watched two videos so far since you told me. I can see it uses ALOT of chiptune sound effects. I'll download some effects when I get the time. Also, I have to spice up the drums and the arps a bit according to the tracks.

Thanks btw. And do you mean I'll give you a copy of the file of the track or the mp33 itself? Just reply to me in Pms

Thanks again, cheers

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