Description : made this today,i'd appreciate any review
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Comments (4)
If you have time take a listen and give FWLiX some feedback.
Hey! This Track is pretty sick Its well put together I think most of the issues I have with it are in the mix itself.
Drums are too loud you could try using saturation instead of pumping the volume or a compressor that will give you more clarity in the top end of the drums without overboosting things in the earlier stages cuz the limiter can clip them really hard.
The vocals could have more clarity to them I feel like there smothered in the mix I would definitly eq out some of the synth were the vocal also sits (or respectivily you could try boosting the 8-10k and 800-1.5k range and that could help too) It doesnt really need a lot too pop out I think like a couple DB each would do the trick.
compositionally i would get rid of the melody at some point during the song I think it would bring a lot more dynamic energy. Maybe as a turn around take it out too emphasise the last words that are getting said in the song or even right before the beat comes in take it out or have it scratch out or reverb out or something too offer change before it comes back around Maybe at the begining have it come in really quitely low pass it maybe? it just goes on for the whole song and I think it would become less boring if some more work was done on the synth cuz the rest of the song is dope the synth just needs more work at certain parts of the composition. Besides that I like the song a lot I listened to it like 10 times.
Damn! I just accidentally switched pages and lost my entire comment on your track. So, here goes again. I'm not big on trap, basically because I'm hopeless at making this kind of music. But this sounded pretty good to me! Mix was good and the parts nicely separated. Nice work.
I'm glad that you decided to post the track here on Looperman. You are far more likely to get get constructive feedback from LM members than from listeners on Soundcloud.
I agree with Steve (Crucethus), that the kick is probably the weakest part of the track. ValveDriver's advice on layering kicks is excellent. I am not sure if the kick was purposely made to sound gritty, or if it is clipping. I think it should be toned down in the mix.
I'd be inclined to route each kick track to an aux channel and put a compressor on the aux. Alternatively, you might experiment with putting compressors on each kick track and seeing how different attacks and compression ratios affect the combined sound. I do know that some producers use multiple (different) compressors on certain tracks in the mix, producing subtle differences that I can't hear, but that apparently can make a real difference in the overall mix. Worth a bit of time to just try different things and see what works best.
Trap isn´t my forté by I do know a bit about this overdone genre. And this has some good arranging going on. I like the fills U use. Clean mix and good instrument choices. As Valve suggests I am also a fan of the multi layered percussion and kick methods. I would say the kick is probably the weakest point on the song but everything else is quite nice. good luck mate.
Crucethus
This isn't my preferred genre, so I can't really comment on how well it's done in that regard. But, just listening to it for what it is, it's done well. The arrangement is good, the composition is good.
The only thing I hear that might need some attention is the levels in the mixing. Specifically, the drums.
I know the drums are supposed to be big and stand out, but that doesn't necessarily mean boosting the volume to the point where it almost clips. Try layering different kicks. Find two different ones. One that has strong low end, bassier punch, and one that has a higher top end that focuses the "snap". Layer them, and adjust the EQ's so that when both of them hit, it covers the entire frequency spectrum, giving it a fuller, harder hit.
Same with the snares.
Then link everything together and put a multiband compressor on them to get them to come out clear, and full.
At least, that's what I do. I'm no professional, but that works for me.
Otherwise, good work and keep it up.
Take care.
V.
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Description : This song is my first attempt at trap(?) and was made ENTIRELY with Looperman loops in honor of this awesome site and also to demonstrate what you can do with Looperman loops :P. Compiled, edited/processed, mixed and roughly mastered in about 16 hours. I am collaborating with a Looperman rapper right now who will lay some verses on this and I will do the hook. In other words this is not a finished product just yet, but wanted y'alls opinions on it.
Description : MY IMPACTS DIDNT WORK >:C
anyway: hey guys c:
Some new Stuff from me.
I didn't know wich genre I should pick, because I tried to do this Dubstep Part but it still sounds pretty trappy, so I chose Trap.
Feedback would be absolutely cool and if you want any of these Sounds, I'll load them up. (Just tell me in the comments).
Description : hello here is the mix and mastering that I did for an artist who despite the quality of my work she refuse to validate this project so I ask for your opinion on the quality of my mix and my mastering
I'm open to any suggestion.
here is her version
Description : type beat, type beat 2017, beat, playboi carti type beat, trap type beat, trap beat, free type beat, 21 savage type beat, trap, lil uzi vert type beat, metro boomin type beat, drake type beat, instrumental, free 21 savage type beat, hard trap beat, free playboi carti type beat, playboi carti type beat 2017, future type beat, famous dex type beat, free lil uzi vert type beat 2017, 808 mafia type beat, lil uzi type beat, young thug type beat, rap, free beat
Description : Playboi Carti WLR drums only for LEGENDS
Are you a real Vamp? Prove it by showing what you made in the comments
playboi carti, pierre bourne, 21 savage, lil durk, lil baby, metro boomin, gunna, polo g, g herbo, lil uzi vert, young thug, NBA youngboy, juice wrld, Yeat, KanKan, Ken Carson, Playboi Carti, WLR, Hyperpop, Hyper pop, Trippie Redd, Rage, Dababy
Description : (Prod. Xeos Beats x Who's wyler) - 135BPM
If you use this track for whatever reason, it just fair to give credit to the producer (Prod. by Xeos Beats x Who's wyler) or share your work and leave a feedback.
Instagram : @xeosbeats if you want a collab or a specific beats or on my profile contact page
Leave a comment to see what you did with this beat
TAG - Ignore
trap beat 2020 instrumental guitar flute drums bass chill rap sad beats love hip hop
Description : so me and Aaron finally collabed, as i do with all producers on close collabs, i do the vocal and processing then its up to the producer, i give them carte blanche, i don't tell them their job, they do as they wish edit drop lyrics etc
my first attempt at trap, the vocal layout was down to me, and all the bells and whistles Pnnywse, im extremely proud to promote this and show whats possible when you make good links here on the loop, we have an abundance of talent, thanks for your hard work Bro
Description : Step 1) Make a really repetitive beat (No Distortion).
Step 2) Make sure there's a long segment at the end of the beat of JUST THE BEAT because the actual song will only be like a min and 40 secs.
Step 3) For the "distortion", don't actually distort the beat. Most people think you distort the 808 to get the the XXXTENTACION sound, but that's wrong. Make sure the beat is PROPERLY mixed/mastered and THEN boost the bass frequencies until you reach your desired amount of distortion.
Description : Well its a trap beat at least...Guitar, synth, vocals and words by me (except for the title bit from a poem of same name by Stevie Smith).
Description : Terra, Spanish Guitar By SiarBeats
Described by the creator as Dark Spanish guitar fused with trap rhythms
I have tried to dive my instruments into that dark trap essense and possibly create a story telling piece of music.
Many thanks to SiarBeats, I hope you like the outcome.
I worked both in Zenbeats and Cubase.
You may listen to the song with more bass and drums by the member REKLO, on my YouTube channel.
Drums are too loud you could try using saturation instead of pumping the volume or a compressor that will give you more clarity in the top end of the drums without overboosting things in the earlier stages cuz the limiter can clip them really hard.
The vocals could have more clarity to them I feel like there smothered in the mix I would definitly eq out some of the synth were the vocal also sits (or respectivily you could try boosting the 8-10k and 800-1.5k range and that could help too) It doesnt really need a lot too pop out I think like a couple DB each would do the trick.
compositionally i would get rid of the melody at some point during the song I think it would bring a lot more dynamic energy. Maybe as a turn around take it out too emphasise the last words that are getting said in the song or even right before the beat comes in take it out or have it scratch out or reverb out or something too offer change before it comes back around Maybe at the begining have it come in really quitely low pass it maybe? it just goes on for the whole song and I think it would become less boring if some more work was done on the synth cuz the rest of the song is dope the synth just needs more work at certain parts of the composition. Besides that I like the song a lot I listened to it like 10 times.
I'm glad that you decided to post the track here on Looperman. You are far more likely to get get constructive feedback from LM members than from listeners on Soundcloud.
I agree with Steve (Crucethus), that the kick is probably the weakest part of the track. ValveDriver's advice on layering kicks is excellent. I am not sure if the kick was purposely made to sound gritty, or if it is clipping. I think it should be toned down in the mix.
I'd be inclined to route each kick track to an aux channel and put a compressor on the aux. Alternatively, you might experiment with putting compressors on each kick track and seeing how different attacks and compression ratios affect the combined sound. I do know that some producers use multiple (different) compressors on certain tracks in the mix, producing subtle differences that I can't hear, but that apparently can make a real difference in the overall mix. Worth a bit of time to just try different things and see what works best.
Eric
Crucethus
The only thing I hear that might need some attention is the levels in the mixing. Specifically, the drums.
I know the drums are supposed to be big and stand out, but that doesn't necessarily mean boosting the volume to the point where it almost clips. Try layering different kicks. Find two different ones. One that has strong low end, bassier punch, and one that has a higher top end that focuses the "snap". Layer them, and adjust the EQ's so that when both of them hit, it covers the entire frequency spectrum, giving it a fuller, harder hit.
Same with the snares.
Then link everything together and put a multiband compressor on them to get them to come out clear, and full.
At least, that's what I do. I'm no professional, but that works for me.
Otherwise, good work and keep it up.
Take care.
V.