Hello TheFrenZ, this is indeed a very nice track.....the guitars both electric and acoustic are well played......they complement each other nicely, loved the vocalist and percussions....a well done track my friend.
Nice guitars here, real sweet playing and a beautiful song. I believe there was a mild excess in the use of the vocal sample which is not necessary since the guitars do an excellent work through out the whole song. Very well done
My best regards, Anthony.
You present the Summer vibe instantly from the get-go. I felt a touch of the Hank Marvin's about this track, (of The Shadows fame) - v well produced and a pleasure for the ear. Kay
Hi TheFrenz. This has a really nice feel at the beginning for me, just around 1.38, I wanted it so badly to explode if you know... I still like this overall, saying that. Thanks
Hi Oli, glad you like it.
I guess you're correct that a DJ most likely want's it harder, but that's no problem, when it ever happens that a DJ contacts me for using this track, he/she can even have the stems for remixing :-)
Hi Kay, thanks, glad you like it. From 49 seconds (the drop) is the part from the mentioned video that I tried to reproduce, the idea is borrowed :-)
Slightly changed version online now
This is really good. It definitely has a LOT of potential. I noticed the comment below mentioned the kicks. I would like to add to that. Bringing up the levels is good, but sometimes, especially in a genre like this, it's not a bad idea to layer your kicks. Use one that has a good fat, punchy low end, and then layer it with another one that has a nice snap in the attack. Fill out the frequency spectrum, so to speak.
Another suggestion is to use "riser", "impact" and "downlifter" one shots to build and release tension between the sections. Not only that but they give the track a much more dynamic flow.
You have done well with the essential build of the track, the automation that you do have is done well, Volume fades, cuts, etc. Everything is nice and wide, and seems to be balanced well in the mix. It has a solid, seamless flow. Excellent use of reverb. It's thick, but it doesn't muddy up the mix.
Overall, this is a good, enjoyable piece. A job well done.
Keep it up, and take care.
V.
Hi V, thanks for your excellent review, I adapted your tips (almost everything)
I added a second kick of the snappy techno type & replaced the existing risers to buildup into the drop and added a sweep at the end of the drop, both from previous projects.
New version is online
Well it did not get boring despite its length. I actually listened to it two times. Techno is not a music genre I know, I like though the intense rhythm and the melodic parts. I liked the outro part very much and there were moments that I heard Chariots of fire, in techno.
My best regards and Merry Christmas
Anthony
Thank you for this detailed guide. I believe it can and will be very helpful to some of our colleagues here. With such explanations, I find myself wishing we still had the forum, as I still consider it a valuable resource for support.
Best regards and have a wonderful 4th Advent, Manuela
Hello Franz, great drive and incredible quality! I especially like the structure of the third part with its slow build-up. You've come up with a lot of effect gimmicks. Did you plan those from the beginning, or did they develop as you worked on the song? By returning to the initial melody in the fourth part, youve perfectly completed the song arc. The ending with the pipe beats is a great idea and adds a final touch to the song. Great work! Best regards, Manuela.
The BIG explanation :-)
I start in my DAW (REAPER) with a Sitala drum in the template for a "four on the floor". Then adding tracks one by one where I search for a synth preset in my list of VST's that triggers me to work with, play with the KBD till I have a MIDI (loop) item that I like. A big thing in all of this is the behaviour of the VST presets, sometimes you find hidden sounds by playing with tone velocity, length, gap to next combinations, or fadeout the attack and use the sustain only. Continue adding tracks over and over again until I have a stack of tracks that represent a section for a song like a verse or chorus. When I have a chorus and a verse I start the arrangement by placing the sections at the right place creating gaps for buildups/bridges, intro, outro, etc. Then fill in the created gaps. When done arranging I have a song, but dull, so I start to "spice up" by adding focus triggers like risers and droppers at transitions, one-shots, playing with effects, envelopes to change sounds (flangers/phasers/panning/volume/velocity/instrument settings), even adding extra Synth's, all to make it more interesting, by then I heard the complete song maybe 100 times as I loop a lot (trail and error), every time I hear something I don't like, I change it, this includes the mixing. When I get stuck I pause for a while (can be days) and focus on other things and get back to it later. On each big change I start a new project version (this song is version 9 (iteration 10)). I try to keep it neet, like proper track names "Type - VST: Preset" i.e. "AR - M: ARP - Motion" is a Arp using Massive and preset "ARP - Motion". The arrangement is split up in named sections (easy to move/shrink/extend/copy) and color the sections and instrument types to have a good overview. In this track its except the vocal drones and 3 singalongs from me MIDI only, no samples used. I got some tips from @doudei on Discord:LM during development. I don't master my tracks, the result on SC/LM is the render from Reaper.
Very good beat, and simple but effective melodies. In some cases a bit of major melody over a minor Arp, but dat mag de pret niet drukken. Lovely and fun track!
Thanks, glad you like it. Didn't even check the arp if it was in key, I know I used a # somewhere, going to search for it :-)
Thanks for the remark, I should more careful in the future, that's what you get with amateurs ;-)
I really do not know how to listen to a techno piece of music. I do not have the knowledge in order to have an opinion about your techno music. I can say though it is well made and sequenced in a very delicate way. Keep up the good work.
My best greetings, Anthony.
on Garden Party by TheFrenZ
on Garden Party by TheFrenZ
on Garden Party by TheFrenZ
My best regards, Anthony.
on Garden Party by TheFrenZ
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on My Love by TheFrenZ
Goed gedaan Frans.
on My Love by TheFrenZ
Regarding you're comment, the break is long, you are correct.
on My Love by TheFrenZ
I guess you're correct that a DJ most likely want's it harder, but that's no problem, when it ever happens that a DJ contacts me for using this track, he/she can even have the stems for remixing :-)
on My Love by TheFrenZ
Slightly changed version online now
on My Love by TheFrenZ
Slightly changed version online now
on My Love by TheFrenZ
on My Love by TheFrenZ
Another suggestion is to use "riser", "impact" and "downlifter" one shots to build and release tension between the sections. Not only that but they give the track a much more dynamic flow.
You have done well with the essential build of the track, the automation that you do have is done well, Volume fades, cuts, etc. Everything is nice and wide, and seems to be balanced well in the mix. It has a solid, seamless flow. Excellent use of reverb. It's thick, but it doesn't muddy up the mix.
Overall, this is a good, enjoyable piece. A job well done.
Keep it up, and take care.
V.
I added a second kick of the snappy techno type & replaced the existing risers to buildup into the drop and added a sweep at the end of the drop, both from previous projects.
New version is online
on Revelations by TheFrenZ
on Revelations by TheFrenZ
Gewoon lekker chill.
Mijn track is ook online.
Fijne feestdagen
on Revelations by TheFrenZ
My best regards and Merry Christmas
Anthony
on Revelations by TheFrenZ
on Revelations by TheFrenZ
Thank you for this detailed guide. I believe it can and will be very helpful to some of our colleagues here. With such explanations, I find myself wishing we still had the forum, as I still consider it a valuable resource for support.
Best regards and have a wonderful 4th Advent, Manuela
Happy days.
on Revelations by TheFrenZ
No plan
The BIG explanation :-)
I start in my DAW (REAPER) with a Sitala drum in the template for a "four on the floor". Then adding tracks one by one where I search for a synth preset in my list of VST's that triggers me to work with, play with the KBD till I have a MIDI (loop) item that I like. A big thing in all of this is the behaviour of the VST presets, sometimes you find hidden sounds by playing with tone velocity, length, gap to next combinations, or fadeout the attack and use the sustain only. Continue adding tracks over and over again until I have a stack of tracks that represent a section for a song like a verse or chorus. When I have a chorus and a verse I start the arrangement by placing the sections at the right place creating gaps for buildups/bridges, intro, outro, etc. Then fill in the created gaps. When done arranging I have a song, but dull, so I start to "spice up" by adding focus triggers like risers and droppers at transitions, one-shots, playing with effects, envelopes to change sounds (flangers/phasers/panning/volume/velocity/instrument settings), even adding extra Synth's, all to make it more interesting, by then I heard the complete song maybe 100 times as I loop a lot (trail and error), every time I hear something I don't like, I change it, this includes the mixing. When I get stuck I pause for a while (can be days) and focus on other things and get back to it later. On each big change I start a new project version (this song is version 9 (iteration 10)). I try to keep it neet, like proper track names "Type - VST: Preset" i.e. "AR - M: ARP - Motion" is a Arp using Massive and preset "ARP - Motion". The arrangement is split up in named sections (easy to move/shrink/extend/copy) and color the sections and instrument types to have a good overview. In this track its except the vocal drones and 3 singalongs from me MIDI only, no samples used. I got some tips from @doudei on Discord:LM during development. I don't master my tracks, the result on SC/LM is the render from Reaper.
DAW: REAPER
FX instruments:
- AIR Music Technology
- - Hype
- - - Driven EDM Lead
- - - Furry Celeste
- - - FM Timp
- - - Pitched Noise Rise 2
- Cocos
- - Samplomatic5000
- Decomposer
- - Sitala
- Native Instruments
- - Massive
- - - 1991
- - - Absolute
- - - ARP - Motion
- - - BLACK
- - - Sub Impact
- u-he
- - Podolski
- - - HS Boogle Beat - dynamic
- - - TUC Boggle Bounce
- - - TUC Boome Bap
- - - TUC Dark Wide
FX filters:
- Angelic Vibes
- - Neo
- Cocos
- - ReaComp
- - ReaEQ
- - ReaLimit
- - ReaPitch
- - ReaTune
- Linda Audio
- - Stargazer
- Native Instruments
- - Raum
- - TAL Reverb 4 Plugin
- JS (JavaScript)
- - 4-Tap Phaser (guitar/phaser)
- - Ozzifier Chorus (sstilwell/ozzifier)
- - Ping Pong Pan (loser/ppp)
on Revelations by TheFrenZ
Thanks for the remark, I should more careful in the future, that's what you get with amateurs ;-)
on Revelations by TheFrenZ
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on Crazy by TheFrenZ
My best greetings, Anthony.
on Crazy by TheFrenZ
on Crazy by TheFrenZ